Rigging WoW Characters in C4D & WMV

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Rig WoW Characters using WoW model viewer and Cinema 4D. Here I rig Swifty for the upcoming Legends of the Arena.

This is most requested tutorial! Finally, it’s here! This can be used to make machinima animations, backgrounds, character art, and more!

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Software Used:
WoW Model Viewer (free machinima tool)
Cinema 4D (3D software)

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Tell us what you think in the comments below.



rigging, wow, characters, machinima, skeleton, animation, exporting wow skeleton, wmv

Join the discussion One Comment

  • Chris says:

    Hey, just finished the tutorial and everything work out great. The only problem i have right now is figuring out how to move body parts like the fingers. My character hand isnt closed on the sword so it looks weird. How do you move the fingers? when i move the bone it doesnt move the actuall finger just the bone.

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